The Demand Distribution curve illustrates how a TV show’s popularity compares to the demand benchmark, which is a measure of the average demand across all titles. The curve is divided into performance buckets, ranging from “Below Average” to “Exceptional”. A show falls into one of these performance buckets depending on how many times more or less demand it has compared to the demand benchmark.
The show’s performance is market-specific, e.g. the same show can be in the “Average” range in the United States and in the “Good” range in France.
As an example, if a show has 9 times more demand than the demand benchmark, it falls in the “Outstanding” performance range; only 2.7% of all shows in the market reach this high level of demand.
The following chart shows a 60-day trend of weekly demand for Darwin's Game (ダーウィンズゲーム) compared to the weekly demand of all Japanese Animation titles in Chile.
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Our TV audience measurement dataset is truly global. Discover how popular Tokyo MX‘s Darwin's Game (ダーウィンズゲーム) is in any of the following selected markets. Need data for other markets? Find out more about DEMAND360LITE.
Parrot Analytics is the leading global content demand analytics company for the multi-platform business of television. With the world’s largest TV audience demand dataset, the company currently tracks more than 1.5B daily expressions of demand in 100 languages, not only in Chile, but also in 100+ other markets around the world to reveal the television content that consumers watch (viewership) and give their attention to the most.
Parrot Analytics' television demand data highlights the global TV content monetization opportunities for Tokyo MX and thousands of TV studios, linear networks, broadcasters, pay TV providers and OTT / SVOD platforms.
Unlike TV ratings, our DemandRank TV rating system ensures that important demand signals are weighted more heavily than others: The more consumer effort required; the more importance is attached to each signal. Once all the signals are weighted and combined, the audience demand for Darwin's Game (ダーウィンズゲーム), for example, can be assessed for a market e.g. Chile, which can then be benchmarked against genre averages (e.g. Japanese Animation), using our globally standardized Demand Expressions® metric.
This page has been changed on Nov. 29, 2021, 7:10 p.m. PST using global demand analytics from Parrot Analytics for Darwin's Game (ダーウィンズゲーム) in Chile. We provide our partners with valuable television series analyses to help them drive better and more informed content partnership strategies. Contact us today to find out more.